Tuesday, December 28, 2010

aliens~

annyeonghaseyoo~dark justice kuroyuki here~is kinda long that i didn't post up something~hmm,so the six sams no ppl wan it? oh well~remember i got 1 alien deck? well,as dark dive bomber get banded,this deck slow up abit>< i'm sure every1 know how it works with dark dive bomber right? 3 cosmic fortress gol'gar in the grave,dark dive bomber on the field~use seal of successor to call up one gol'gar,gol'gar's effect bounce back seal of successor to place one counter on dark dive bomber~and dark dive bomber release gol'gar to give out 1000 burn dmg~then activate seal of successor again to call bak gol'gar,gol'gar bounce back seal of successor to give another A counter on dark dive~then u got 2 A counter,so use it to destroy one card ur opponent have,and dark dive release it to give 1000 dmg again,repeat it for another 6 times and u can claim ur victory~but since now dark dive bomber is banded,so no more burn combo>< let's see the deck shall we?
monster x19
morphing jar x1
the tyrant NEPTUNE x1
alien dog x3
alien hypno x2
alien warrior x3
alien kid x1
alien telepath x2
alien ammonite x3
alien overlord x3

magic x11
sword of revilling light x1
A cells breeding device x2
mystical triangle x3
ancient ruin code A x2
A cell scatter burst x2
nightmare steelcage x2

trap x9
planet pollution virus x3
offering to the snake deity x3
blast with chain x2
call of haunted x1

extra x15
cosmic fortress gol'gar x3
stardust dragon x1
blood mephisto x1
scrap dragon x1
red demon's dragon x1
black feather dragon x1
black rose dragon x1
psychic health transler x1
brionac,dragon of ice boundary x1
chain dragon x1
goyou guardian x1
AOJ catastor x1
magical android x1

Monday, December 20, 2010

saturn judgement

annyeonghaseyo~~dark justice kuroyuki is here~~=3 well guys,i got something offer here~
true six samurai-kishan x2 rm75ea
six samurai's grandmaster x2 rm75ea
true six samurai-shien x2 rm50ea
six samurai's gateway x2 rm80ea
there~six sam's thingies~i'm just helping my friend to sell 'em,he's shipping it to any country,means by internationaly~if to oversea then the shipping will be count in i suppose?o.O will post it again after comfirmation~so any of u intrested in it can leave comment or e.mail to me (justicelimyanfung@hotmail.com)~
ok,back to the topic~every1 is making agents now days~so i'm kinda disappointing again...go into tournement,just see who's the fastest that can give out christia,then he/she will most problely control the game~i got 1 of the master hyperion deck too,but that's just for tourney or when playing with "lan si"(we mean it by "self prouding" ppl),well since they like to play top tier deck even when playing for fun,then so be it~either dun come find me for game or i'll be using one too~i hate them but i got them too,so watch ur steps,i know all the tactics of the deck playing~
i got 3 box of lost sanctuary,this deck is sooo worth it to buy 3 boxes,last few deck even if u buy 3 box u can only make it to 1 deck~but this 1 is diff,i make it to 2! master hyperion deck just add in 2 cyclone then it's done~the left over cards is not garbage but useful cards for me~=3 yup,saturn deck~and i just love it soo much! although is not a deck that can compare to master hyperion or any top tier deck,but it's fun!
monster x19
the agent of judgement,saturn x3
the agent of  force,mars x3
the SPLENDID venus x3
shining angel x3
nova summoner x3
marshmallon x1
zeradias,herlard of heaven x3

magic x12
treasure of heaven x3
celestia formation x3
inferno reckless summon x3
sanctuary of sky x3

trap x9
divine punishment x2
magical cylinder x2
drain shield x3
miraclous descent x2




hmm~it's a fun deck actually~but i belive kinda alot of ppl make this be4 just be4 the SD20 is release also,right?but treasure of heaven is just perfect for this deck~=3 i play with my brother,i use shining angel and magical cylinder to make until his LP are left 2100,and he finally can pump his dash warrior with involution humanity and united we stand~and have gravity bind set field~so i totally go OMFG! but lucky i set on with drain shield~dash warrior attack my shinning angel with 2400+4000+1200=7600!!(big dash warrior indeed...=.=",my self made deck make me to pinch...) so i activate drain shield and absorb up all the atk point and my LP now is a total of 8000+7600=15600!!o.O whaoh!my hand got celestia formation,inferno reckless summon,agent of force mars and sanctuary of sky~so i told him if next turn my draw is saturn,he'll be a dead meat that get barbaque by just 1 saturn(well u know,he got 5 monster on his zone,so no more inferno reckless summon..=.=")but omfg,i draw treasure of heaven...=.="dam it!so i just RFP mars~but wait a minute,there's another solution of winning come out! i draw out miraculous descent and divine punish!! god dang!i just turn my shining angel down to def and sent both the cards~next turn he lightning voltex my shining angel and ready to attack~then i just whoop,"trap card activate,miraculous decent!" and my super big mars is here! woots!15600-2100=13500 atk point! super freaking big!but he got no worry because he's mirror force is on set...=="(he set it just be4 he make his dash warrior come out and i knew it...)then at my turn i just use this super freaking big mars to bang his dash warrior! he activate holy barrier and i counter with divine punishment! he wahla!xD finally the super big hammer bang into the barrier and his dash warrior got crushed like piece of "keropok" in my hand~xD and mars is just lvl3,so gravity bind is useless against it! hahas!
 

Thursday, December 16, 2010

the master hyperion and Thor milling deck~

annyeonghaseyoo~dark justice kuroyuki here~well,this deck is used by my friend actually~i saw him playing this and i think that it's quite ok~and u know what,divine punishment is really not that good actually...u gotta belive me,it's really not that good indeed~my friend's deck is all abt draw engines,although i not really know he's drawing it soo much for what,but according to that draw power of his,i really think that he can draw exodia parts to hand very fast,but there's no exodia parts in his deck though~
monster x19
the agent of mystery-earth x3
the agent of creation-venus x3
mystical shine ball x3
herlard of purple light x2
herlard of orange light x2
honest x2
master hyperion x2
archangel krystia x2

magic x15
treasure of heaven x3
pot of duality x3
horse bone's value x3
cyclone x2
hurricane x1
book of moon x3

trap x6
bottomless trap hole x2
torrential tribute x1
solem judgement x1
holy barrier-mirror force x1
call of haunted x1

hmm,it's kinda good actually~he use the shine ball to have food for horse one's value,then pot of duality and treasure of heaven~the draw engine's is more than u can ever imagine~even my other friend's naturia lock down deck can't faster than him~but here's a solution for u to have chance to win against such deck~ the more he draw,the more he's close to end~
monster x16
polar star beast tanngrisnir x3
polar star beast tanngjostr x3
polar star beast gull faxi x3
level stealler x1
quilbolt hedgehog x3
dark monarch delg x2
critter x1

magic x13
cup of ace x2
book of eclips x3
gravekeeper's servant x2
cyclone x2
foolish burial x1
pot of avarice x1
light of redemption x2

trap x11
soul of statue x3
call of haunted x1
glepnir,fetter of the gods x3
polar star treasure laevateinn x2
wicked reborn x2

extra x15
polar god,thor x3
scrap dragon x1
stardust dragon x1
red demon's dragon x1
blood mephisto x1
voltic bicorn x1
black rose dragon x2
brionac,dragon of ice boundary x1
chain dragon x2
AOJ catastor x1
magical android x1

well,u see~i played it yesterday,even six sam is dead to this format~although is much more steps to lead it to dead~because six sam can negate spell and traps once in a turn,so it's abit annoyying~but no matter,still can win~let him reinforce by book of eclips and cup of ace to it's hand card is abit of dangerous,but it's also a way leading it to dead~
one thing very funny happen when i play with six sam yesterday,he got shien on his field,i activate cup of ace and ask him wether he wan to negate it or not~he say he will let me activate it~ok,flip coin time~if head,i get pot of greed effect,if not,i got gift of greed effect~woots!finally i get a pot of greed effect!boom babe!! but wait a minute~he suddenly shout out:"at this moment,i activate shien's effect! negate ur cup of ace!"i really got shock and go to "what the F*CK?!" face...=.=" like this also can?shiens effect is to negate the activation of spells and trap once they are activate,how come can whipe in at the half....=.="he mean by this,if get head,he'll negate my cup of ace,if tails then he will let it go and save up once of the effect of shien...=.=" lame....

Tuesday, December 14, 2010

sacred wyvern+magical polars

annyeonghaseyo~~dark justice kuroyuki here~~well,this is a post that i updated my ancient sacred wyvern deck~and also loki as well~hmm,my loki still not very staible u see..=.=" just my thor i got some updated play style for it~=3 well well,let's see the deck shall we?=3
monster x21
apocatequil x3
rai-ou x3
effect veiller x2
road synchro x3
debris dragon x2
shield wing x2
card tropper x1
light lord paladin,jean x2
honest x2
marshmallon x1

magic x13
sword of revilling light x1
monster reincarnation x2
cyclone x2
pot of avarice x1
hurricane x1
spell absorbtion x3
burden of mighty x3

trap x6
compulsory excauvation device x3
call of haunted x1
magic cylinder x2

extra x15
ancient sacred wyvern x2
scrap dragon x1
blood mephisto x1
red demon's dragon x1
star dust dragon x1
black rose dragon x2
brionac,dragon of ice boundary x1
chain dragon x2
goyou guardian x1
AOJ catastor x1
magical android x2

well,that's my wyvern deck~but mostly i won't draw any spell absorbtion,always get discard to grave by jean's effect~
next is my loki~i've change it to spellcaster deck play style~although not really strong,but it go smoother~
monster x18
polar star spirit dverg x3
polar star spirit ljoslfr x3
polar star spirit dokkalfr x3
morphing jar x1
quick synchro x3
dark monarch delg x2
level stealler x2
critter x1

magic x11
one for one x1
foolish burial x1
pot of avarice x1
dual summon x2
cyclone x2
instant fusion x2
dimensional magic x2

trap x11
polar star treasure gungnir x2
gleipnir,fetters of the god x3
call of haunted x1
magician's circle x2
curse of statue x3



Monday, December 13, 2010

The splendid count fairies~

annyeonghaseyoo~dark justice kuroyuki here~~^^v well well,with the release of SD20,i'm really got mad! the card i waited for soooo long for my counter fairies is finally reprinted~and the card that i begg for not to also came out...=.="yes,archlord christia...=.=" u know why? u see,why u can't see herlard of perfection exist in the none promo tourney,because christia is at promo~and their only beatstick~after reprinted in SD20,christia is no longer promo...so say hello to herlard deck in tourney,and if u r using herlard,and ur opponent are using it too,just see who came out 1st and u can keep the time d,the duel is already decide..=.="so no nid to waste time... let's see the deck,now i've made it to uncounterable counters,with VENUS' effect,the counter trap that Venus' controller can't be counter~hahas!
monster x19
The splendid VENUS x2
bountiful artemis x3
meltiel,sage of the sky x2
gellenduo x3
honest x2
zeradias,herlard of heaven x3
mask of darkness x3
morphing jar x1

magic x5
cyclone x2
scantuary of the sky x3

trap x16
negate attack x3
dark bribe x2
seven tools of bandit x2
solem judgement x1
solem warning x2
kick back x3
drastic drop-off x3

why no vahalla? well u see,vahalla is continuos magic card,it block up 1 slot of mine to set counter trap~and gellenduo already provide me with 2 tribute to release~^^v nice one,and it can be defending wall~hahas!

evil heros

annyeonghaseyoo~dark justice kuroyuki here~=3 well,as preview,this deck is evil hero deck~although ntg so specil,but i'm going to give it a try~coz didn't see any1 playing it since it's release...=.=" so i decide to play it out~but just dark fusion can't be play perfectly like judai did,must add in 2 polymerzation~unlike cyber dragon,even withouth powerbond,they still can fuse together as fortress dragon,or 2100 beat stick~
monster x17
e.hero sparkman x2
e.hero burstlady x2
e.hero featherman x2
e.hero clayman x2
e.hero edgeman x1
e.hero woodsman x2
e.hero wildman x2
e-hero malicious edge x2
fossil tasker x2
magic x16
hero mask x2
dark mass production factory x3
reinforcement of the army x1
future fusion x1
polymerzation x2
dark fusion x3
dark calling x2
burden of mighty x2

trap x7
paradox fusion x2
hero blast x2
reckless greed x3

extra deck x15
e-hero malicious devil x1
e-hero inferno wing x2
e-hero dark gaia x1
e-hero infernal sniper x1
e-hero wild cyclone x1
e-hero lightning golem x2
e.hero plasmavice x1
e.hero flame wingman x1
 e.hero pheonixguy x1
e.hero thunder giant x1
e.hero rampart blaster x1
e.hero wildedge x1
e.hero wild wingman x1

well,u'll ask why there's no the shining/great tornado/absolute zeo~hmm,1st problem we have here is the budget problem...=.="
and i wan to try out old school type~xD and i love evil heros~
-dark gaia turn up all defend monster and give a cool strike
-inferno wing can either choose to burn def or atk
-infernal sniper can't be destroy by magic cards
-wild cyclone is a harpy duster!
and lastly my favorite!
-malicious devil force u to destroy urself! hahas!!
the Ha-Ou(supreme king) revive here!

Saturday, December 11, 2010

post preview

annyeoghaseyo~~dark justice kuroyuki here~~^^v
today's key card:
Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Fiend-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon). The Special Summoned monster cannot be targeted by the effects of your opponent's Monsters, Spells, and Traps this turn.
hmm~gotta sent to the grave,can token use as a fusion material then??o.O
will come bak for the deck~annyeonghikyeseyo~~

Friday, December 3, 2010

burning ocean of lavals!

annyeonghaseyoo~dark justice kuroyuki here~=3 well,finally lavals have been out for more supports~but oh well,just 3 cards in DT11 for lavals...=.=" i hope the next DT12 will got more pls!in the 3 cards,only 2 are useful~and these 2 are power!
laval cannon
when this card successfully summon or flip summon,specil summon 1 removed from play "laval" monster to ur field~
with this effect,laval deck really get a boost! RFP laval warrior/laval burner,sp summon spirit of flames ifrit~then summon laval cannon and u got back the food for ifrit~hahas~
laval steraid
this 1 is really a bad ass! anything that targets it,by just removing 1 "laval monster from play,negate and destroy it! so wahlaaaa!!!
monsters x23
morphing jar x1
spirit of flames ifrit x2
crimson field fire hwak x2
flemvell hell dog x3
laval warrior x3
laval miller x3
laval burner x3
laval temptress x3
laval cannon x3

magic x13
hand destruction x2
cyclone x2
battle waltz x2
terrorforming x2
molten destruction x3
book of eclips x2

trap x4
call of haunted x1
royal decree x3

extra deck x15
laval  twin slayer x2
lavalball dragon x1
laval greater x2
laval steraid x2
stardust dragon x1
redemon's dragon x1
scrap dragon x1
black rose dragon x1
goyou guardian x1
brionac,dragon of ice boundary x1
AOJ catastor x1
magical android x1

well~this is so far the list of the deck~i tell u what,laval lancer is not out yet...and i dun really know what's the effect all abt..==" is like totally pointless...
now,let's see back my puppet deck shall we? karakuri~i've got some changed for it yesterday~and u know what,pls do not abonded karakuri merchant 177,he's really a perfect card actually!
monster x19
machiner fortress x2
karakuri merchant mdl 177 x2
karakuri stratergiest mdl 248 x3
karakuri guard mdl 313 x3
karakuri bushi mdl 6318 x3
karakuri ninja mdl 919 x3
karakuri soldier mdl 236 x3

magic x14
pot of avarice x1
karakuri showdown castle x3
karakuri anatomy x3
borrowed karakuri warehouse x3
machine assembly line x2
cyclone x2

trap x7
call of haunted x1
karakuri klock x2
spiritual earth art-kurogane x2
emergancy tunning x2

extra deck x15

karakuri great shougun bureido x3
karakuri shougun burei x3
stardust dragon x1
scrap dragon x2
red demon's dragon x1
black rose dragon x1
goyou guardian x1
brionac,dragon of ice boundary x1
AOJ catastor x1
magical android x1

hmm~emergancy tunning~why i dun put this card at my lavals but in my karakuri? hmm,u see~laval got not much draw power,all gotta come slowly~but karakuri got alot of sraw engines,so no matter,comfirm will get
to some monster that'll be needing it~xD

Thursday, December 2, 2010

Karakuri~

annyeonghaseyo~~dark justice kuroyuki here~^^ arghh! my GF is at kuching now...hard to go out date with her seh...>< any1 here being to kuching be4?? or mikey u come hlp me larh larh,let me stay at ur house for days~hahas~well well,let's get back to our topic~yup,today's 1st deck post is abt karakuri~any1 though of playing this fun archtype?^^ i think alot of ppl will say yes! hehez~well,the only weak point of karakuri is switch to defend position when being attacked>< sooo,use something that won't become like this to block ur opponent on field,something that's easy to summon out~anything? yes,there is 1~karakuries are all MACHINES!! so MACHINER FORTRESS!! hahas!! let's see the deck shall we??=3
monster x19
machiner fortress x2
karakuri merchant inashichi x2
karakuri bushi muzanichiha x3
karakuri guard saizan x3
karakuri ninja kuikku x3
karakuri strategiest  nishipachi x3
karakuri soldier nisamu x3

magic x15
terrorfroming x1
pot of avarice x1
cyclone x2
karakuri showdown castle x3
karakuri anatomy x3
borrowed karakuri warehouse x3
machine assembly line x2

trap x6
call of haunted x1
karakuri klock x2
earth spiritual art-kurogane x2
emergancy tunning x1

extra deck x15
karakuri great shougun bureido x3
karakuri shougun burei x3
stardust dragon x1
scrap dragon x2
red demon's dragon x1
black rose dragon x1
goyou guardian x1
brionac,dragon of ice boundary x1
AOJ catastor x1
magical android x1

hmm,seeing ppl using six sam and u dun,but u're itchy that wan to try out the old fasion samurais? karakuri is the great choice~^^