Sunday, January 31, 2010

archfiends!!!

archfiends,a very old archtype of yugioh cards~any1 intrested in?? dun think so?? if u're intresting in it then u must read this~(if u're not then just dun read,coz u'll say it's crap) hmm,just forgot how long i've nvr touch them,but is kinda long already~ the back of the archfiend just to kill most of the assholes~as i've modify them into the other playing styles,it won't be the same as the last post i used to post in my old blogg~ let's see
monster x18
terrorking archfiend x2
skull archfiend of lightning x1
desrook archfiend x3
dark bishop archfiend x2
archfiend general x3
archfiend soldier x2
dark neosphere x1
gaap the divine soldier x1
clevonce x3

magic x12
cyclone x1
heavy storm x1
pandemonium x3
burden of mighty x2
emergancy teleport x1
falling down x2
book of moon x2

trap x10
hate buster x2
holy barrier-mirror force x1
call of haunted x1
archfiend's roar x2
demon's chain x2
raigeki break x2

try to kill my demons?? u know what's the price to pay bak for u to show ur fangs to a devil?? is another bigger demon or u'll be cut down bak~i've this deck to beat down even LL decks last 2 days in the game~see all the traps,u won't be able to kill the devils so easily~ plus,the printing of dark neosphere is really a best part for a fiend deck~4K atk with undestructable in battle,try to be honest with me,i'll kill u in the next turn with my tricky skills of devils~wahaha!!!

Friday, January 29, 2010

BEWD skill drain~

well~is quite for sometimes i didn't post anything on the blogg~comming out with an idea of playing SIN~and i just get shocked that TCG gonna out with kaiba duelist pack?! o.O and with BEWD with effects in it?! o.O god damn~
monster x18
SIN blue eyes white dragon x2
blue eyes white dragon x3
fusilier dragon,the dual mode beast x2
koa'ki meiru guardian x3
mask of darkness x2
e.hero alius neos x2
morphing jar x1
cyber dragon x1
majestic mech-ohka x2

magic x13
arms hole x3
DDR x1
pot of avarice x1
mausoleum of emperor x2
burst stream of destruction x2
heavy storm x1
cyclone x1
trade in x2

trap x9
raigeki break x2
call of haunted x1
birthright x2
holy barrier-mirror force x1
skill drain x3

i know some of the cards combination just don't make any sense,but this is how the deck i play~ actually i prefer king beast barbaros but even is reprinted is still expensive,so i just give up on it and use fusilier dragon instead~and why koa'ki meiru guardian but not doomcalibur knight? if there's a choice effect and no choice effect,what will u choose? i rather choose the earth attribute for just the same effect and atk point~=)

Saturday, January 23, 2010

A deck to remamber~

well,this is rauzes' deck format actually~just post it around here,make sure u don't forget rauzes's blogg even he's quit already~
Junkanddebris
monster x23
debris dragon x3
junk synchro x3
critter x1
level stealler x2
bolt hedgehog x2
Light Lord hunter ryokou x2
cross porter x3
neo specian gran mole x1
neo specian black panther x2
neo specian flare scrab x2
neo specian glow moss x2

magic x10
heavy storm x1
cyclone x1
pot of avarice x1
reinforce of army x1
mind control x1
brain control x1
convert contact x2
foolish burial x2

trap x7
call of haunted x1
torrential tribute x1
limt reverse x2
raigeki break x3

did that bring anything in ur memorie back???=) ppl in US use JnD to win in tourney~(but is not in this format,i modify it for abit) just find out bolt hedgehog is kinda nice for the deck,debris dragon either pull up cross porter or ryokou,bolt hedgehog can come up and make a lvl8 synchro~.~ and 1 more thing,if debris dragon or junk synchro pull up cross porter and synchro,can i still search for neo specian??

Sea serpents~Lord of the under sea!!

do u ever know what's a sea serpent?? according to the legend,the sea serpent is a huge snake like/dragon like creature that live in the deep ocean~.~ according to what the both sailor and pirate's diary centuries ago,it does exist and attack thier ships from the deep bottom of the ocean~but no1 know issit true or not~
sry for such a long boring speech~get bak to the topic~yes,today's deck is abt sea serpents~mostly focus on sea serpents for attacking both on synchro also~no more bull shits shall we??
monster x19
critter x1
morphing jar x1
regulus x2
abyssmal king shark x2
mermaid archer x2
spinel grillman x2
deep sea diva x3
cadalus x3
arms sea hunter x3

magic x14
heavy storm x1
cyclone x1
pot of avarice x2
moray of greed x2
terrorforming x2
salvage x2
water hazzard x2
a legendary ocean-alantis x3

trap x7
call of haunted x1
torrential tribute x1
holy barrier-mirror force x1
bottomless trap hole x2
A forgotten temple x2

strike u from the dark deep ocean,feel the power of the dark sea lords~~dare u to go into the devil triangle to bring out the treasure of alantis,but dun u think u can escape from the sight of these sea creatures!

Tuesday, January 19, 2010

Dragon ice

suddenly feel that this card is a great card~this card is a very nice card to use in a duel though, by discarding 1 hand card when ur opponent sp summon a monster,u can sp summon this card to ur field from either ur hand or grave~is so nice~ but is a bit weak indeed~ with only 2200 def~but can block cyber dragons~yes~is dragon ice~=) u can discard it from ur hand and sp summon it bak from ur grave,the same card u discard~but now days when ppl sp summon,most problely u can't block with this monster though~just keep 1 time chance of blocking for a direct atk~=(

Monday, January 18, 2010

how to make ur hand cards go 0

well~it seems lots of ppl making infernities at my place here~every1 is ordering infernity sets~ but the stock are all empty=.=" so how do u make ur hand to 0? in just one shot time?? do like kiryu use full burst?? or new card handless fake?? or some 1 that suggest rope of life?? i'll tell u 1 thing, trap cards just make u have to wait for 1 turn~is not worth for infernities~thx to rauzes,he told me just 1 infernity guardian is enough but just worry to allure it out~ yes! that's it!! ALLURE OF DARKNESS!!! how it work?? 1st,if u got an infernity necromancer in ur hand is great,then more infernities~ 1st,summon necromancer and it will turn into def mode itself by auto~then use allure of darkness~ out game something??? NO!! draw then discard all!!! yes! that's the idea~with all hand cards gone,infernity necromancer got it's effect activate~=) make sense eh?
monster x 17
infernity demon x3
infernity guardian x1
infernity revenger x1
infernity beetle x3
infernity mirage x2
infernity destroyer x2
infernity necromancer x3
dark crusader x2

magic x 13
one for one x1
zero max x2
infernity gun x2
heavy storm x1
cyclone x1
shrink x2
offer to the doom x2
allure of darkness x2

trap x 10
holy barrier-mirror force x1
infernity force x3
infernity reflector x1
compulsory excauvation device x3
transmigtion prophecy x1
call of haunted x1

why infernity reflector is only 1?? i can tell u why~1st,the effect is not comfirm yet~2nd, the rulling just like rope of life,if u got no hand cards,this card's effect won't be resolve~

Sunday, January 17, 2010

modify on antique gear machiners

well,got some modify on the deck today actually~found out that this deck is not suitable for any not usable traps~mostly only magics will hlp on the deck~dun feel like playing a recycle deck,since lots of ppl made that already and i basicly dun like a deck like that~(just personal opinion larh)
monster x19
cyber dragon x1
machiner fortress x2
antique gear golem x2
shredder x2
scrap recycler x3
antique gear knight x3
antique gear soldier x3
antique gear dragon x3

magic x21
pot of avarice x1
cyclone x1
heavy storm x1
limit removal x1
future fusion x1
power bond x1
antique gear workshop x2
machiner's frontline x2
foolish burial x2
unity of family x3
gear town x3
gaia power x3

dun ask me why there's no trap~maybe u'll ask "sneaky trap hole will do?" but no i dun think so~hlpless trap cards in the deck will just make the deck get a dead draw~
i'll give u a duel to see how this deck work with the almost the same deck~
my opponent-machiner's gear up town(that's the name he gave...=.=)
me-machiner's allies~
1st turn,he flip off a machiner force at the bootom of the deck~so i give the 1st turn to him~ he summon machiner gear frame in atk position and use it's effect to get a machiner force to his hand~then he discard 2 machiner force to sp summon 2 machiner fortress in atk mode,set 1 card face down and then he call his turn end~
is my turn,i draw a card~and there's my hand card below:
scrap recycler
antique gear golem
antique gear dragon
cyber dragon
heavy storm
machiner's frontline
so what will u do when u got a hand like this???2 super big machiner fortress on the side of opponent and a gear frame~i alway do thing carefully~heavy storm 1st then will think what the next step~after clear up his magic/trap(is a bottomless....=.=) then i sp summon out cyber dragon and summon scarp recycler to dump a machiner fortress into the grave~ no more worry of any set cards eh? then discard antique gear golem to call up fortress~cyber and all the machine cuties to the grave pls?? allow me to intro u to the chimeratech fortress dragon with 6000 atk point~~=D then dump antique gear dragon to the grave and call up the other friend of mine-machiner fortress!! waha! 8500 direct dmg to his LP!!! he got shocked and keep read my chimeratech(coz he always over proud of himself and always look down on ppl....think he can't accept what's happening in just a moment be4~) well,machine deck V.S machine deck is to always beware of cyber dragons!!! chimeratech will jump out in no time~

Saturday, January 16, 2010

feel the power of machines!!

the newest structure deck really make out a very hyper card~.~ machiner fortress is so nice and it really have a damn good effect~~get target by opponent's monster's effect,can see all the hand cards of ur opponent got and discard one of them~once it's destroy by battle,i destroy 1 of ur card~that's woots!!! so i combine it up with my antique gears,and it really work how i wan it to~~xD u see,if u just got a monster on ur field and ntg set,u won't be dare to kill my machiner fortress~if u kill it then i can wipe off ur field and call bak up to K u next turn~isn't it nice?? =) if u got stardust dragon on field,so what?? i pull ur stardust go down to grave with me then destroy 1 of ur card,then i revive it at the main phase 2~=D
monster x19
cyber dragon x1
machiner fortress x2
antique gear golem x2
shredder x2
scrap recycler x3
antique gear soldier x3
antique gear knight x3
antique gear dragon x3

magic x 18
cyclone x1
heavy storm x1
limit removal x1
future fusion x1
pot of avarice x1
foolish burial x2
machine developer x2
unity of family x3
gear town x3
gaia power x3

trap x3
call of haunted x1
holy barrier-mirror force x1
tornatial tribute x1

is kinda less trap actually>< but this deck can be played d~=) try it~

Wednesday, January 13, 2010

psycho style~science result of the darkness~

remamber i've made a deck that play on jinzo? is kinda easy to get a bad hand in the last deck~ this deck main proposely is to power up jinzo to take over the field~ main monster of the deck is jinzo-psycho shocker~do u ever think of jinzo deck have trap cards in it?? these trap cards make ur jinzo stay on the field~once jinzo is remove from field u can call back it to the field~isn't it nice?=)
monster x18
jinzo returner x3
jinzo-psycho shocker x3
jinzo-lord x1
storm monarch raiza x3
clevonce x3
ally genex durdark x2
cyber dragon x1
dark grepher x2

magic x17
heavy storm x1
cyclone x1
emergancy teleport x1
future fusion x1
rush recklessly x3
overload fusion x1
pot of avarice x1
shrink x3
hurricane x1
limital remove x1
machine developer x3

trap x5
call of haunted x1
time machine x2
rope of life x2

well,can try this format if u running a jinzo deck~=) i've tried and is not bad at all~u can try if u wan~=)

Sunday, January 10, 2010

Rope of life

i wonder should i put this card in or not? i saw alot of infernity decks put this card in it~ but i wonder~should i put or not??
Rope of life
trap card
when ur monster sent to graveyeard by battle,discard ur entire hand and,specil summon that onster to ur field and it gain 800 atk point
i think is not bad to put into the infernity~well,i does make ur hand empty to made handless combo~=) suggestion nid~~=D

good card that hlp me alot in the decks~

well,i really found out that now days deck nid abit milling power to get the deck smooth~ really,more of my decks nid to mill some~i even mill my own stardust/buster deck, or not is kinda bit hang in the game~=) light lord paladin jean is a quite nice card to use actually~her milling effect won't take too much card of urs, just 2~yep,2 is just nice for me~is not too less or not too much either~plus she have nice atk point(it's atk is 1800) and can grow bigger if she attack ur opponent's monster~(up 300 point to her atk if she attack~) i even put her in my BEWD deck to smooth my eck up~=

Friday, January 8, 2010

Kiryu Kyosuke~handless combo!

kiryu's bak in anime really boost up alot in the infernity archetype~=) that's a thing that really nice to heard abt,and i've got alot of intrested in his deck since i 1st saw him with infernities~ effects that only activates when ur hand was 0~so no nid to scare abt hand destruction?=) since lots of infernity monster comming out,ckaikd0021's video format is already being a past~ a card in my dark rainbow would hlp alot~yes~is dark crusader,since infernities are all dark,so dump all to grave to get him more power~and u got a 0 hand~=) infernity mirage and infernity gun is the most insane swarming card in the deck~and ZERO-MAX is just like the most insane in infernity~by selecting an infernity monster in ur grave,destroy all monster atk that was lower than it,then specil summon it~is kinda nice~=D just waiting for infernity inferno to shows the effect~if not i already have an idea in my mind~remamber,handless fake just slowing u down, is not really important or nice in the deck~
monster x19
infernity demon x2
infernity guardian x2
infernity revenger x1
infernity mirage x2
infernity beetle x3
infernity destroyer x2
infernity necromancer x3
infernity beast x2
dark crusader x2

magic x13
one for one x1
ZERO-MAX x2
infernity gun x3
heavy storm x1
cyclone x1
shrink x2
offer to the doom x3

trap x8
infernity force x3
compulsory excauvation device x3
transmigtion prophecy x1
call of haunted x1

offer to the doom will stop u from drawing a card,with no coast in this deck~0 hand cards hlp u in the effect and offer to the doom hlp u destroy a monster~isn't that good?? the other 2 trap cards is not so important to me,the anime effect is not so power and dun think will change alot in the real cards either~
infernity break(anime effect)
when u got no cards in hand,remove from play 1 infernity monster from ur grave and destroy a card ur opponent control
infernity reflector(anime effect)
activate only when an infernity monster u control is destroy,discard all ur hand cards and the monster is not destroy,and give ur opponent 1000 point dmg on LP
well,only reflector is kinda nice card actually~nid some suggestion on this or modify~feel free to suggest anything~=)

Wednesday, January 6, 2010

koa'ki meiru of light

this is the deck i said in the post~ koa'ki meiru bergzak + light lord warriors! mostly with high atk rates to kill opponents~yes! no honest! no lumina! no lyla! and NO JD!!!!!!!
monster x19
koa'ki meiru bergzak x3
light lord paladin jean x3
light lord warrior garoth x3
light lord monk ehren x2
D.D lady warrior x2
necro guardna x3
immortal bushi x2
holy knight ishzark x1

magic x18
reinforce of the army x1
cyclone x1
heavy storm x1
spirit burner x1
pot of avarice x1
warrior returning alive x2
charge of light x2
solar recharge x3
shrink x3
unity of family x3

trap x3
royal decree x3

quit playing JD and try this~i'll be more fun~=)

Sunday, January 3, 2010

modify on my rainbow dark deck~~

after playing the 1st prototype of this deck,i've found out eventhough rainbow dark can made an OTK/FTK,but with only 1 reasoning and 1 monster gate,how are u gonna made them to ur hand in the 1st turn to comfirm ur victory?? or maybe ur opponent got a tons of set cards awaits there,maybe mirror force?? or sakuretsu armour?? dimension prison?? bottomless?? so i really nid some cards that can seal on opponent's these cards~hurricane,havey storm,cyclone and cold waves~=) still going bak to the 1st format,keep all the dark monster that cannot be sp summon, with only 1 card destruction and 1 reasoning,wat if u got a bad hand?? then ur whole deck got stuck there~x.x so i rather cut down on my dark monster to make this deck more smoother in duel~~with 3 hand destruction and 1 card destruction,i can also make my grave fill up with 7 diffrent dark monster also~(maybe i should put 2 kycoo??)
let's look at the deck shall we??
monster x29
card gunner x1
spirit reaper x1
critter x1
BF-gale of hurricane x1
doomday's horror x2
dead guardna x2
black boomber x2
dark crusader x2
dark grepher x2
jinzo-psycho shocker x2
dark horus x2
rainbow dark dragon x2
deckochi the battle chanted locomotive x3
dark creator x3
magical merchant x3

magic x10
cyclone x1
heavy storm x1
hurricane x1
cold waves x1
card destruction x1
monster reincarnation x2
hand destruction x3

trap x1
call of haunted x1

this deck main point is to use magical merchant to dump all the dark monster into the grave, and use black rose to clear the field for the preparation of summoning rainbow dark dragon~with most of the deck get dump ito the grave,rainbow dark can give a very hard direct dmg o ur opponent~~this format was more smoother than the reasoning 1,i take it from the idea of some people~maybe u'll ask why no DAD? i'll tell u why~u see,magical merchant's effect already dump most of the dark monster into the grave,do u think there's still only 3 monster in the grave?? and with black boomber turn into black rose dragon to clear the field,what for i use DAD?? plus, DAD is kinda expensive today and hard to find 1 at my place...why dark crusader in the deck?? this monster can dump the dark monster in my hand and get much more stronger,4 stars monster with high atk and no side effect,this guy's effect really hlp much on saving my time to summon out rainbow dark~=) and it's atk can goes up to the same amount as rainbow dark~ dun belive?? try it~=)
this deck's weakness is on dark absorbtion mirror ,threathening roar and waboku~ and, do u know that if i've enter battle phase and start atking with my 1st monster,then only u chain with threathening roar,u still take that monster's attack~so chain it on the main phase please~=)

Saturday, January 2, 2010

craps?! think again!

well,is kinda blank these few days~just post a rainbow dark deck and some1 say is crap...=.=" (that guy just like meta decks...=.=") no more new things to think abt, handless combo infernity deck?? king of speed skull flame deck?? i got not much idea now... should i say,i'm out of deck ideas d?? or i've become crap?? lame sia.... what mean by not a crap deck?? BF?? LL?? cat?? GB?? or what else?? if every1 just follow the not crap deck,no more new decks will come out!! every1 agree?? pro come from noob,a crap deck will get to be improve to a nice deck~what's the fun if u create a super strong deck at the 1st prototype of the list?? maybe 1 or 2 times will be very cheerful,but u can't improve ur deck to much more nicer~any combo can add on with LL?? any1 think abt it b4?? anything can combo with BF?? any1 thing b4?? or GB?? these deck will be so boring,not creative at all!! who will think of LL can mixed with bergzak beat?? with only ehren,jean and garoth,this deck can be fun and well played d~why should we follow up with lumina?? JD?? or honest?? i just use it with unity of family! who nid JD?! most boring card ever! GB...this deck will nvr change and now no1 play it at my place d, every1 say is so boring and keep pushing out the decks! what the hell!
create some other deck with all new cards and old cards! like my friend vatten tsar, he came out with great ideas of decks~even jozz came out with diffrent idea of decks!! vincent came out with all new formats of decks!! try not to stick to the decks that have been made b4! change some of it~~even RDD/buster can hit down a stardust/buster meta deck!! many hidden stratergy, stick to the old 1 will nr make u improve!! this is what i wanna tell to all the people that say my decks are craps,think what u can make,and what have i made! i made alot of deck ideas and u didn't, copy cats! i dare u to make out a deck like what rauzes done!

power of darkness dye ur heart to black!!

hmm~~just finish this deck and played some times with my friends~is consider as can play d~but can get more improve~maybe some suggestion from u all??=)
monster x27
card gunner x1
BF-gale of hurricane x1
critter x1
dark arm dragon x1
spirit reaper x1
rainbow dark dragon x2
dark crusader x2
doomday's horror x2
mad demon x2
dark horus x2
dark grepher x3
obsidian dragon x3
dark creator x3
magical merchant x3

magic x9
heavy storm x1
cyclone x1
hurricane x1
card destruction x1
monster reincarnation x2
hand destruction x3

trap x4
call of haunted x1
raigeki break x3

i've made 2 super strong monster in the 1st turn~give opponent 5600 direct dmg at the 1st turn of mine~he've done everything,set morphing jar and set 1 card face down(he's playing dark world deck),then he call end after that~then is my turn,guess what,i have 1 DAD and 1 dark paladin in hand,1 critter 1 obsidian dragon and 1 dark horus~i get a call of haunted from the draw~what should i do?? of course is..............................summon dark crusader and discard 1 critter 1 obsidian and 1 dark horus to grave,it got 2800 atk power at the 1st turn(4 stars monster with 2800 atk and no side effects~=P)~3 dark monster gather in the grave,ofcourse DAD is the next 1!!!xD(another 2800 with destructive power~=D) then set call of haunted face down for the next turn to call up dark horus~ DAD effect out game critter and obsidian to destroy 2 cards~then direct hit!!! wee!! 5600!! in his hand got 2 goldd and 1 slivaa~lucky i bomb it~=)

Friday, January 1, 2010

RDD/buster deck perfect modified~xD

wow,is another new year here~2010,wish to get more new archtype in yugioh~~=)kinda busy in the year end,tidy up the working place,gathering and visit to places larh blah blah~~this deck is just nice~i just found out is an anti meta deck!! wee!!! no more honest wings,no more kitty sacrificing(i'm so kind heart that save thier lifes~=>)no more ombies and no more judgement!!!(wahaha,no more family mambers to call u out~xD)who says red demon's dragon/buster can nvr win stardust dragon/buster?? i've sent stardust dragon/buster to free it self from the game so easily~~=D
monster x17
red demon's dragon/buster x2
summon priest x1
cyber dragon x1
rose,the revenging warrior x2
warrior of mist valley x2
D.D survivor x3
psycho commander x3
buster beast x3

magic x14
brain control x1
mind control x1
reinforce of the army x1
emergancy teleport x1
heavy storm x1
cyclone x1
hurricane x1
instant fusion x2
magic mallet x2
dimension fissure x3

trap x9
call of haunted x1
solem judgement x1
holy barrier-mirror force x1
buster mode x3
macro cosmo x3

well,not much time to touch the comp nearly,like 2 weeks ago i'm at melacca and last week i'm at KL~~last nite my father's friends came to my house to have countdown gathering(the friends that go melacca together),thier daughter snatch my comp time to search for thier idol's picture...=.="(but that girl is here too,so i spent the whole nite playing with her and not really mind the comp actually,but mostly get bullied by her...><)my cousin are here for vacation all the way from singapore,i've spent some of my times with them too~=) i'll post more deck ideas here when i got the ideas~=P this year i can go where ever i wan in my own time,so maybe can go KL more times~=D my cousin(xxan and ryan)~~ suxann~(pretty eh??)
me and my lovely cousin~~