hmm~~just finish this deck and played some times with my friends~is consider as can play d~but can get more improve~maybe some suggestion from u all??=)
monster x27
card gunner x1
BF-gale of hurricane x1
critter x1
dark arm dragon x1
spirit reaper x1
rainbow dark dragon x2
dark crusader x2
doomday's horror x2
mad demon x2
dark horus x2
dark grepher x3
obsidian dragon x3
dark creator x3
magical merchant x3
magic x9
heavy storm x1
cyclone x1
hurricane x1
card destruction x1
monster reincarnation x2
hand destruction x3
trap x4
call of haunted x1
raigeki break x3
i've made 2 super strong monster in the 1st turn~give opponent 5600 direct dmg at the 1st turn of mine~he've done everything,set morphing jar and set 1 card face down(he's playing dark world deck),then he call end after that~then is my turn,guess what,i have 1 DAD and 1 dark paladin in hand,1 critter 1 obsidian dragon and 1 dark horus~i get a call of haunted from the draw~what should i do?? of course is..............................summon dark crusader and discard 1 critter 1 obsidian and 1 dark horus to grave,it got 2800 atk power at the 1st turn(4 stars monster with 2800 atk and no side effects~=P)~3 dark monster gather in the grave,ofcourse DAD is the next 1!!!xD(another 2800 with destructive power~=D) then set call of haunted face down for the next turn to call up dark horus~ DAD effect out game critter and obsidian to destroy 2 cards~then direct hit!!! wee!! 5600!! in his hand got 2 goldd and 1 slivaa~lucky i bomb it~=)
Saturday, January 2, 2010
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