Monday, December 13, 2010

The splendid count fairies~

annyeonghaseyoo~dark justice kuroyuki here~~^^v well well,with the release of SD20,i'm really got mad! the card i waited for soooo long for my counter fairies is finally reprinted~and the card that i begg for not to also came out...=.="yes,archlord christia...=.=" u know why? u see,why u can't see herlard of perfection exist in the none promo tourney,because christia is at promo~and their only beatstick~after reprinted in SD20,christia is no longer promo...so say hello to herlard deck in tourney,and if u r using herlard,and ur opponent are using it too,just see who came out 1st and u can keep the time d,the duel is already decide..=.="so no nid to waste time... let's see the deck,now i've made it to uncounterable counters,with VENUS' effect,the counter trap that Venus' controller can't be counter~hahas!
monster x19
The splendid VENUS x2
bountiful artemis x3
meltiel,sage of the sky x2
gellenduo x3
honest x2
zeradias,herlard of heaven x3
mask of darkness x3
morphing jar x1

magic x5
cyclone x2
scantuary of the sky x3

trap x16
negate attack x3
dark bribe x2
seven tools of bandit x2
solem judgement x1
solem warning x2
kick back x3
drastic drop-off x3

why no vahalla? well u see,vahalla is continuos magic card,it block up 1 slot of mine to set counter trap~and gellenduo already provide me with 2 tribute to release~^^v nice one,and it can be defending wall~hahas!

evil heros

annyeonghaseyoo~dark justice kuroyuki here~=3 well,as preview,this deck is evil hero deck~although ntg so specil,but i'm going to give it a try~coz didn't see any1 playing it since it's release...=.=" so i decide to play it out~but just dark fusion can't be play perfectly like judai did,must add in 2 polymerzation~unlike cyber dragon,even withouth powerbond,they still can fuse together as fortress dragon,or 2100 beat stick~
monster x17
e.hero sparkman x2
e.hero burstlady x2
e.hero featherman x2
e.hero clayman x2
e.hero edgeman x1
e.hero woodsman x2
e.hero wildman x2
e-hero malicious edge x2
fossil tasker x2
magic x16
hero mask x2
dark mass production factory x3
reinforcement of the army x1
future fusion x1
polymerzation x2
dark fusion x3
dark calling x2
burden of mighty x2

trap x7
paradox fusion x2
hero blast x2
reckless greed x3

extra deck x15
e-hero malicious devil x1
e-hero inferno wing x2
e-hero dark gaia x1
e-hero infernal sniper x1
e-hero wild cyclone x1
e-hero lightning golem x2
e.hero plasmavice x1
e.hero flame wingman x1
 e.hero pheonixguy x1
e.hero thunder giant x1
e.hero rampart blaster x1
e.hero wildedge x1
e.hero wild wingman x1

well,u'll ask why there's no the shining/great tornado/absolute zeo~hmm,1st problem we have here is the budget problem...=.="
and i wan to try out old school type~xD and i love evil heros~
-dark gaia turn up all defend monster and give a cool strike
-inferno wing can either choose to burn def or atk
-infernal sniper can't be destroy by magic cards
-wild cyclone is a harpy duster!
and lastly my favorite!
-malicious devil force u to destroy urself! hahas!!
the Ha-Ou(supreme king) revive here!

Saturday, December 11, 2010

post preview

annyeoghaseyo~~dark justice kuroyuki here~~^^v
today's key card:
Send, from your hand or your side of the field to the Graveyard, Fusion Material Monsters that are listed on a Fiend-Type Fusion Monster Card, and Special Summon that Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon). The Special Summoned monster cannot be targeted by the effects of your opponent's Monsters, Spells, and Traps this turn.
hmm~gotta sent to the grave,can token use as a fusion material then??o.O
will come bak for the deck~annyeonghikyeseyo~~

Friday, December 3, 2010

burning ocean of lavals!

annyeonghaseyoo~dark justice kuroyuki here~=3 well,finally lavals have been out for more supports~but oh well,just 3 cards in DT11 for lavals...=.=" i hope the next DT12 will got more pls!in the 3 cards,only 2 are useful~and these 2 are power!
laval cannon
when this card successfully summon or flip summon,specil summon 1 removed from play "laval" monster to ur field~
with this effect,laval deck really get a boost! RFP laval warrior/laval burner,sp summon spirit of flames ifrit~then summon laval cannon and u got back the food for ifrit~hahas~
laval steraid
this 1 is really a bad ass! anything that targets it,by just removing 1 "laval monster from play,negate and destroy it! so wahlaaaa!!!
monsters x23
morphing jar x1
spirit of flames ifrit x2
crimson field fire hwak x2
flemvell hell dog x3
laval warrior x3
laval miller x3
laval burner x3
laval temptress x3
laval cannon x3

magic x13
hand destruction x2
cyclone x2
battle waltz x2
terrorforming x2
molten destruction x3
book of eclips x2

trap x4
call of haunted x1
royal decree x3

extra deck x15
laval  twin slayer x2
lavalball dragon x1
laval greater x2
laval steraid x2
stardust dragon x1
redemon's dragon x1
scrap dragon x1
black rose dragon x1
goyou guardian x1
brionac,dragon of ice boundary x1
AOJ catastor x1
magical android x1

well~this is so far the list of the deck~i tell u what,laval lancer is not out yet...and i dun really know what's the effect all abt..==" is like totally pointless...
now,let's see back my puppet deck shall we? karakuri~i've got some changed for it yesterday~and u know what,pls do not abonded karakuri merchant 177,he's really a perfect card actually!
monster x19
machiner fortress x2
karakuri merchant mdl 177 x2
karakuri stratergiest mdl 248 x3
karakuri guard mdl 313 x3
karakuri bushi mdl 6318 x3
karakuri ninja mdl 919 x3
karakuri soldier mdl 236 x3

magic x14
pot of avarice x1
karakuri showdown castle x3
karakuri anatomy x3
borrowed karakuri warehouse x3
machine assembly line x2
cyclone x2

trap x7
call of haunted x1
karakuri klock x2
spiritual earth art-kurogane x2
emergancy tunning x2

extra deck x15

karakuri great shougun bureido x3
karakuri shougun burei x3
stardust dragon x1
scrap dragon x2
red demon's dragon x1
black rose dragon x1
goyou guardian x1
brionac,dragon of ice boundary x1
AOJ catastor x1
magical android x1

hmm~emergancy tunning~why i dun put this card at my lavals but in my karakuri? hmm,u see~laval got not much draw power,all gotta come slowly~but karakuri got alot of sraw engines,so no matter,comfirm will get
to some monster that'll be needing it~xD

Thursday, December 2, 2010

Karakuri~

annyeonghaseyo~~dark justice kuroyuki here~^^ arghh! my GF is at kuching now...hard to go out date with her seh...>< any1 here being to kuching be4?? or mikey u come hlp me larh larh,let me stay at ur house for days~hahas~well well,let's get back to our topic~yup,today's 1st deck post is abt karakuri~any1 though of playing this fun archtype?^^ i think alot of ppl will say yes! hehez~well,the only weak point of karakuri is switch to defend position when being attacked>< sooo,use something that won't become like this to block ur opponent on field,something that's easy to summon out~anything? yes,there is 1~karakuries are all MACHINES!! so MACHINER FORTRESS!! hahas!! let's see the deck shall we??=3
monster x19
machiner fortress x2
karakuri merchant inashichi x2
karakuri bushi muzanichiha x3
karakuri guard saizan x3
karakuri ninja kuikku x3
karakuri strategiest  nishipachi x3
karakuri soldier nisamu x3

magic x15
terrorfroming x1
pot of avarice x1
cyclone x2
karakuri showdown castle x3
karakuri anatomy x3
borrowed karakuri warehouse x3
machine assembly line x2

trap x6
call of haunted x1
karakuri klock x2
earth spiritual art-kurogane x2
emergancy tunning x1

extra deck x15
karakuri great shougun bureido x3
karakuri shougun burei x3
stardust dragon x1
scrap dragon x2
red demon's dragon x1
black rose dragon x1
goyou guardian x1
brionac,dragon of ice boundary x1
AOJ catastor x1
magical android x1

hmm,seeing ppl using six sam and u dun,but u're itchy that wan to try out the old fasion samurais? karakuri is the great choice~^^

Tuesday, November 30, 2010

zeus,odin,thor,LOKI!

annyeonghaseyoo~~dark justice kuroyuki here~^^today i bring u some kind of deck that really need some skills on~yup,polar god LOKI is here~as i said be4,the harder the monster to summon,the more joy u get with ur success~xD i like this word~because summoning something that's hard is kinda challenging,i love this feeling~^^most of the ppl won't be playing loki,cause it's hard>< i agree to the difficulty on it's decsending,but oh well~
monster x21
critter x1
morphing jar x1
level stealler x2
quick synchro x3
power invader x3
shield wings x2
polar star spirit dverg x3
polar star spirit ljosalfr x3
polar star spirit dokkalfr x3

magic x7
card trader x2
burden of mighty x3
foolish burial x1

trap x12
polar star treasure gungnir x2
gleipnir,fetter of the gods x3
compulsory excauvation device x3
call of haunted x1
revival gift x3

this deck really depends on some skill,although it's power can't be compare to thor's,but it's still fun on playing~^^ why dun u try it?=3
the reason for 3 power invader is because of the 3 revival gift~u saw it?=3
let me point it out:
1.activate revival gift,sp summon 2 tokens for ur opponent,and u get dokkalfr up to ur field~
2.because ur opponent's field got 2 token that u give him,so u can summon power invader without release~
3.by decreasing power invader/dokkalfr level by 1,u sp summon up level stealler with 1 star~
4.5(dokkalfr)+4(power invader)+1(level stealler)=10(POLAR GOD LOKI)~
well,now u get 1 loki on field~statisfy? no! hell no! only 1 way is too cheap>< let me show u how to get loki in the second way~
1.discard 1 monster from hand,u get to sp summon quick synchro with 5 stars~
2.summon polar star spirit dverg~or if u discard level stealler at step 1,this step u can just skip~but remamber,dun sp summon out level stealler yet~
3.by dverg's effect,u get to summon one more polar star monster~summon ljosalfr~
4.by ljosalfr's effect,taget on quick synchro(lvl5),and u get to sp summon out dokkalfr from ur hand~and if u dun have dverg with level stealler in ur grave,u can sp summon out this cute little bug now by eating quick synchro's level~
5.now u've gather up 1(dverg)+4(ljosalfr)+5(dokkalfr)=10(POLAR GOD LOKI),or 1(level stealler)+4(ljosalfr)+5(dokkalfr)=10(POLAR GOD LOKI)~
extra:and if u're using level stealler format,u can eat up loki's level and u get a junk warrior too~xD
so u see~i got 2 format here,and sometimes u can't really only depends on loki,qucik synchro is also some kind of tunner that can boost up ur deck playstyle~^^

Tuesday, November 23, 2010

polar star god thor~inverz~

annyeonghaseyo~dark justice kuroyuki here~~finally my comp is fixed...=.=" everytime problem here and there....
hmm,previous post is abt a mix up of gods,but now i'll post just with 1 god~most people will make thor,and i'm sure all the duelist know why~yup,because it's easier to summon~
monster x18
polar star beast tanngnjostr x3
polar star beast tanngrisnir x3
polar star beast gullfaxi x3
card gunner x1
level stealler x1
critter x1
storm monarch raiza x3
quilbolt hedgehog x3

magic x6
last march x2
cyclone x2
foolish burial x1
pot of avarice x1

trap x16
gleipnir,fetters of the gods x3
polar star treasure,laevateinn x3
polar star treasure,gungnir x2
revival gift x2
curse of statue/soul of statue x3
thunder break x2
call of haunted x1

extra deck x15

polar star god thor x3
AOJ decisive arms x1
dragon of ice barrier,trishula x1
stardust dragon x1
red demon's dragon x1
scrap dragon x2
black rose dragon x1
psychic health transler x1
dragon of ice barrier,brionac x1
goyou guardian x1
AOJ catastor x1
magical android x1

main play with 3 thor~the statue combo up with gullfaxi+quilbolt hedgehog,4+4+2=10~ why raiza? hmm,this 1 really is suddenly come up to my mind~raiza+gullfaxi,6+4=10? nono, thor must use "1 "polar star beast" tunner+2 or more non tunner monster"~so raiza on the field,level stealler eat up 1 star of his and come up from grave,now u got raiza lvl5 and level stealler lvl1,so summon up lvl4 gullfaxi and u get a 5+1+4=10~=)
now here~we got our news of inverz in DT11 already~it's really nice and good supports there~let's see some new cards shall we?
inverz all-purpose
this 1 can treat as 2 tribute for any inverz advance summon~nice eh? use inverz caller's effect to call it out to field then~
radical of the inverz
this 1 is really gay~lvl4 monster with 1850 atk point! and that's not all,when this card sent from field to grave,u can choose either 1 ritual,fusion or synchro monster and drag it down together~
inverz horn
this 1 is not really very usefull,but it's easier to come out with all-purpose~hmm,mostly all inverz eat up controller's life point~so gilafer is totally a boost~
inverz greys
this 1 is totally a boss monster~it's better than judgement dragon,just the "this effect can only use once per turn" is abit make it to not that good~judgement dragon is "pay 1000 LP",means if u just left 925LP,then u can't actuvate the effect~but this guy is totally diffrent,it's is "pay half of ur LP",although u left only 50LP,u still can go on with bombing whole field without worry~(although at early game it eats up alot of ur LP)~just one thing i'm curious,normally we say "alien grey" is the smallest and most noob alien(like the pawn in the chess board~),but this big guy get the name~o.O 
let's see my deck list for december~
monster x22
evil cells of inverz x2
inverz all-purpose x2
inverz caller x3
radical of the inverz x2
inverz madith x2
inverz morth x2
inverz gilafer x2
inverz garsath x1
inverz horn x1
inverz grey x2
morphing jar x1
dark grepher x2

magic x9
agressive move x3
cyclone x2
hurricane x1
recurring nightmare x3

trap x9
agressive wave x2
holy barrier-mirror force x1
compulsory excauvation device x3
invasive ripple x3

why no more scout of inverz u ask? well,since there's already invasive ripple and inverz all-purpose,scout of inverz is totally useless already~scout's one thing that's blobking the way of inverz's swarm power,it's effect block u from specil summoning in the turn that it's specil summon itself,so madith's effect and caller's effect is blocked by it,so just kick it out and u'll see swarm of inverz invading ur field~hahas~
well,that's all for now,annyeonghikyeseyo~